Plugin details
Glassmorphism adds a fully customisable glass material to native Bubble groups without replacing their responsive layout or content.
Simply assign the Element ID to any Bubble Group(s) and customise the optical effect using dynamic controls for backdrop blur, saturation, brightness, contrast, frost, noise, turbulence, lighting, edge highlights and perceived glass thickness.
The plugin works alongside Bubble’s own appearance tools, so you remain free to use native colours, gradients, images, transparency, borders, shadows and responsive settings while Glassmorphism handles the optical material layered over them.
One Glass Engine can apply the same material to any number of elements sharing its Target ID, making it easy to create consistent glass surfaces throughout an application without placing plugin elements inside each Group.
Every major visual control is dynamic, allowing glass styles to respond to conditions, application data, themes and other Bubble expressions.
Use the clean default material for subtle UI glass, or combine frost, noise, turbulence and dimensional lighting to create anything from soft frosted panels to expressive organic glass.